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 R&D predicitons

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Paul Luz
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PostSubject: R&D predicitons   Sun Mar 10, 2013 5:56 pm

Dear friends, it seems the brightest in the Galaxy are on the verge of breakthrough! With these exciting times in reach, I would like to present these questions to the Guild:


1.) Do you think these advances will be applied to pre-existing entities, or only to ones produced after the discoveries?

2.) to what extent will this effect the market of these entities?

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Shaa Cideg
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PostSubject: Re: R&D predicitons   Sun Mar 10, 2013 8:04 pm

1.) Do you think these advances will be applied to pre-existing entities, or only to ones produced after the discoveries?

I have a feeling (or at least really hope that this is true...) that post-production modifications will be available. The galaxy (both Star Wars canon and SWC canon) has a rich history of modified entities, especially in regards to ships. However, to apply the changes, the ships will likely have to be docked in a research facility or R&D station to receive any upgrades.

2.) To what extent will this effect the market of these entities?

There might be a price jump as more DCs and modifications become available, but in the long run general market prices will slowly decrease. To give an example, let's look at the MTC. It ran for well over 500 million credits per ship. However, after the Krath absorbed Commonality and made the MTC datacard public, the price for each MTC stayed steady for a short while, if not increasing slightly. However, prices soon went down to 400 million and eventually reached 300 million, the price they are selling at as of a few days ago. I predict that MTC prices will continue to drop as more people own their own and produce more MTCs.

I believe that the R&D of new and exisiting DCs will have a similar effect on prices. As new and previously restricted DCs are researched (granted that they're made public, but more on that later), the price of the ships (or any other entity, but I personally like ships so I will continue to refer ships specifically; any other entity will likely have the same or similar effects) will gradually decrease to values based on their stats, RM costs, and comparative prices. I'd wager that some of the restricted fighters and freighters, along with a few smaller CP ships, would be the first ones to be researched,such as the X-Wing, TIE Fighter, Chirdaki Deathseed, Aurek, ATR-6, HWK-290, and the CP YT ships, not to mention the influx of non-restricted ship DCs. I also personally hope the CR-90a will be publicized very soon after R&D, but this more of just a personal aside that is more or less irrelevant.

Like I stated above, there is a chance that several of the DCs will remain private; however, I think that there will be enough unaligned (i.e. non-nationalized) ship production factions around looking to make a profit that they will try to research as many DCs as possible to boost public sales. As well, many (if not most) nationalized shipyards offer public sales, so it will be likely that they will continue to offer many ship DCs publicly to keep a steady source of income. However, I doubt that SSDs, Home Ones, and most other large warships will remain private. The only exceptions I could see are Lucrehulks and the smallest Star Destroyer and Mon Cal class capitals, but they would still go for ludicrous prices.

In regards to how modifications affect ship prices, a modified ship will obviously sell for more than an unmodified ship. However, the extent of the price jump will largely defend on what the modification does and the cost to modify a ship. I can't say for certain, but I imagine mods on medium sized freighters (ranging from the 2 to 10 million price range on CPM) will increase the price by between 500 thousand and 3 million credits, with engine mods going for the most, followed by improved weaponry or hull, with improved sensors being the cheapest.
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Paul Luz
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PostSubject: Re: R&D predicitons   Mon Mar 11, 2013 3:55 am

With respect to the market, I was wondering how the advanced ships would affect the sale of now obsolete ships. Would what is now rarer or private tech become more public as the DC-holders build much more advanced versions?
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Shaa Cideg
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PostSubject: Re: R&D predicitons   Thu Mar 14, 2013 1:43 am

Hmm... That is an interesting question, one which will have to be answered purely by conjecture since I can't think of anything in the Combine economy that would be similar.

I imagine that the future obsolete ships will be drastically cheaper (probably price cuts of 25 to 50 percent for unmodded ships) after R&D has had time to become the norm. Until then, it will likely be that modded ships will go for extra price, which will inflate to the base price.

I can imagine that now-rare-but-future-common tech will become less restricted since there's no need to restrict those DCs. However, some factions do maintain some bizarre restrictions for their DCs, so it is really just up to the faction. I'd say, on the whole, most base DCs will become unrestricted, with the majority of modified DCs remaining mostly for in-faction use--at least initially, until public ship producers with modded DCs are able to make up a larger portion of ship sales.

On a side note, I am now very scared of R&D mixed with the Empire. Modded SSDs to become even more powerful, modded nightstingers with even more range and damage, and modded stormtrooper armor of invulnerability...
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Paul Luz
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PostSubject: Re: R&D predicitons   Thu Mar 14, 2013 3:07 am

While we are venturing into pure conjecture, with the strain that warfare and the siege and leveling of facilities, I believe it very possible that after the initial drain of capital perhaps some less advanced tech. This may look like the GA selling off some B-wings to smaller governments to raise funds.
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Mao Aadir
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PostSubject: Re: R&D predicitons   Mon Sep 02, 2013 8:15 am

My personal opinion is that, initially, any R&D possibilities will be available only for newly produced ships. I imagine that eventually though, preexisting ships will be able to be upgraded, but that will probably be included in "phase two" of R&D.

As for economic effects, the short term will show few, if any, changes to market prices. Firstly because market prices always take a long time to decrease. People will sell their ships at inflated prices for as long as they can get away with it. Secondly, it will take quite some time for many factions to even accumulate the necessary R&D research necessary to acquire the datacards.

In the long term (I'm talking LONG LONG term) I think it is clear that there will be a massive price decrease in all ships, particularly those that are now restricted or non-produceable. This makes me a little bit sad because another precious bit of roleplay will be gone from the galaxy. All of our veterans who have a priceless collection of rare vintage ships will eventually find their collection has become commonplace because every joe-shmoe ship faction can produce them. That makes me sad.
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